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Main » 2013 » May » 2 » Teeworlds version 0.6.2 released
11:44 PM Teeworlds version 0.6.2 released |
"So finally here comes the 0.6.2 release. And like previously announced
this is more or less a maintenance release." - Oy
Direct link here
Features:
- Added envelope options (synchronized, starting when player joins)
- Improved ban system (range bans, save them)
- Added logout command
- Added swap/shuffle/(un)lock team commands
- Added threaded rendering
- Switched client and highlight chat sound
- Store tunings within demos
- Added a command to toggle config values
- Show only chat messages from friends
- Added pause game command
- Added demo markers
- Improved editor (f.e. envelope preview, map info)
- Auto adjust resolution on first start
- Added borderless window functionality
- Show user authlevel on status command
- Adjust cpu usage via cl_cpu_throttle
Bugfixes:
- Loud noise on endround
- Couple of editor fixes (f.e. large memory leaks)
- Building with minGW
- Win64 building
- x86_64 bulding on mac
- Clang support
- Server browser (f.e. better/faster sorting, missing entries on windows)
- Memory corruption on snd_buffer_size command
- Playing multiple chat sounds result in loud noise
- Possible econ buffer overflow
- Initialisation of big maps
- Exploit that let you see the health/ammo of an opponent
- Show active vote when joining a server
- Spam via player leave message
- Count spectators in the server browser
- Limit characters within player names to ascii range to prevent utf8 impersonating
- Create loud noise via no ammo sound
- Prevent downloading a map on a password protected server without entering it
- Join/quit server flooding
- Popups lead to frozen GUI
- Client crash on removing friends
- Player spam votes, chat msgs etc. without entering the game
- Better chat msg spam protection
- Server crash in tdm
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Category: Teeworld news |
Views: 992 |
Added by: TAN
| Rating: 0.0/0 |
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